A project-based course that guides students through creating a novel mobile application - from generative research to design, usability, implementation and field evaluation.
About this Course
How do you design a mobile app that truly changes people's lives? How can you understand how a new servicle is being used, both quantitatively and qualitatively? How can you use all of the rich sensing and I/O capabilities of mobile devices to create experiences that go far beyond what's possible on a traditional computer?